GAMESCOM 2025

We craft authentic games with heart and soul to make the world a better place

We are RHEA Games - an indie game studio based in Tallinn, Estonia.

  • 🧭 Founded in 2024
  • 🧑‍🤝‍🧑 5  core (15 at peak), each with 10-15+ years in game development
  • 💰 Fully self-funded, delivering 3 playable prototypes in 12 months
  • 🖥️ Platforms: Primarily PC (Steam), with console, Switch, and mobile ports planned (all games are cross-platform ready)
  • 🧪 Exploring different genres in prototypes, always driven by our mission
  • 📦 Current State: Playable prototype

Our mission - craft authentic games with heart and soul to make the world a better place

At Gamescom 2025, RHEA Games is seeking publishing and investment partners, while also looking to grow our fanbase, increase brand awareness, and showcase our games to a wider audience. 

We’ll be presenting two projects at Gamescom:

How to Reach Us at Gamescom

Visit Us: Check out our prototypes, hang out, or just stop by for a chat at Hall 4.1 D050g (Nordic Pavilion). There’s always someone from our team at the booth.

Meet Our CEO: Find Julija Sereda on MeetToMatch or message her directly on LinkedIn.

Meet with Rhea Co-founder: Schedule a meeting  with Anton Iljin via his calendar, connect on LinkedIn, or MeetToMatch.

Meet Our BizDev and Community Manager: Find Andrejs Rusinovskis on LinkedIn.

We look forward to meeting you in person at Gamescom Hall 4.1 D050g (Nordic Pavilion)!

OUR GAMES - ORMS

Solve puzzles across two realities in a wordless world shaped by fear, and healed by empathy.

Partner With Us to Launch Something Authentic

Orms is a soulful, narrative puzzle-adventure where players journey through shifting realities, facing childhood fears and discovering the transformative power of empathy. Created by the passionate team at Rhea Games, Orms is a premium single-player title that invites players into a visually rich, emotionally resonant experience built for both introspective adults and younger gamers.

Game Snapshot

  • 🎮 Genre: Adventure | Puzzle | Atmospheric | Story-Rich
  • 📦 Model: Premium (no microtransactions)
  • 💻 Platforms: PC (Steam), Nintendo Switch, Mobile
  • 🧭 Game Time: 4–5 hours
  • 🗓 Release Goal: Q2 2026
  • 👥 Team Size: 5 core / 15 total
  • 💰 Budget: €200.000 – 300,000 (depending on the amount of content)
  • 📦 Key Game Mechanic: Switching between the two worlds of the main characters to solve puzzles
  • 📦 Current State: Playable prototype on Steam

Why Orms?

Orms combines the emotional storytelling of games like Gris, the puzzle exploration of Machinarium, and the shifting duality of Inside. You play as Sam and Kira—two characters who represent fear and courage—solving puzzles by switching between their realities and perspectives. As players progress, they uncover fragments of light, gradually restoring power to a lighthouse and illuminating a surreal world shaped by trauma and healing.

Publishing Opportunity

We are currently seeking a publishing partner to support the completion and release of Orms for a global audience. Our team is fully dedicated, with development well underway and a strong vertical slice approaching.

Inspired by:

Machinarium (1.9M units / $15.5M revenue)

Little Nightmares II (1.2M units / $22.5M revenue)

Inside (1.5M units / $18.7M revenue)

Marketing Roadmap

  • 🎥 Devlogs on Discord, YouTube, X, Instagram, Facebook, TikTok
  • 📢 Expo showcases + award submissions
  • 📈 Target: 50,000–100,000 wishlists by launch
  • 🧪 Closed beta + community feedback loop

We are building our community:

At Rhea Games, we believe emotional stories deserve emotional spaces. That’s why we're actively nurturing a community that resonates with the values of Orms. We’re building presence on Discord, YouTube, Instagram, Facebook and TikTok through devlogs and behind-the-scenes updates. Our goal is to connect meaningfully with our audience and grow a supportive player base before release.

OUR GAMES - CAT CRAFT

Partner With Us to Launch Something Fun and Magical

Cat Craft Game is a cozy, magical, and creative adventure where you bring fluffy, soulful creatures to life and match them with their perfect owners. It’s about crafting endless unique cats and bringing happiness and calm not only to your in-game clients but also to our players’ lives. The game is designed for a manageable, small team with a focused set of core features. Each feature is built as a scalable system, ready to grow and expand with new content over time.

CRAFT MORE CATS

One Cat at a time

Game Snapshot

  • 🎮 Genre: Sandbox Farming / Crafting Sim
  • 🧪 Current State: Early Prototype + Pitch Deck
  • 💰 Model: Premium
  • 💰 Endless live game via DLCs – new locations, new ingredients, seasonal packs
  • 🖥️🎮📱 Platforms: PC (Steam), Nintendo Switch, Mobile
  • 🔄 Core Gameplay Loop: 3–4 hours to establish main systems
  • Total Playtime: Potentially Endless / Player-Driven Progression
  • 📅 Release Goal: Q2 2026
  • 👥 Team Size: 5 Core (15 at peak)
  • 💵 Development Budget: €140,000 – €250,000 (depending on scope)
  • 🧪 Total Playtime: Endless / Player-Driven Progression

Key Game Mechanics

🐾 Cat Generation System

An advanced generation system lets players create an unlimited number of unique 3D cats with different shapes, colors, patterns, and personalities. Every new pet is the result of the player’s creativity and the ingredients chosen for the crafting potion.

🐱 A Cat Café

Visitors come to your Cat Café to admire your cats, chat, enjoy the cozy atmosphere, and most importantly - order a custom cat. Sometimes they request a copy of a cat they’ve seen, while other times they’re looking for a truly one-of-a-kind companion.

🧪 Alchemy & Gardening

You take care of a magical garden: preparing the soil, growing plants with unique needs, harvesting unusual fruits, and using them in alchemy to create cats.

🚐 Mobile Format & World Exploration

Your magical crafting space is a van that can travel between locations and explore the world. On your journeys, you’ll visit new biomes, gather rare seeds for your potions, meet unusual characters, and uncover the story along the way.

Publishing Opportunity

We are currently seeking a publishing partner to support the completion and release of Cat Craft for a global audience. Our team is fully dedicated, with development well underway and a strong vertical slice approaching.

Inspired by

Potion Craft

$13 million gross revenue

Potionomics

$5 million gross revenue

Craftopia

$10.8 million gross revenue

Please contact us!

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