Orms combines the emotional storytelling of games like Gris, the puzzle exploration of Machinarium, and the shifting duality of Inside. You play as Sam and Kira—two characters who represent fear and courage—solving puzzles by switching between their realities and perspectives. As players progress, they uncover fragments of light, gradually restoring power to a lighthouse and illuminating a surreal world shaped by trauma and healing.
Both games represent unique artistic visions—Orms explores emotional storytelling and trust through a visually immersive, narrative-driven experience, while CatCraft delivers charm, creativity, and playful innovation. We welcome press, media, and industry professionals to explore these projects, speak with our team, and experience firsthand the heart and imagination behind each world.
If you’re curious, inspired, or simply want a closer look at what’s coming next, we would love to connect.